The renowned publisher has welcomed a seasoned producer from Respawn Entertainment to oversee the studio crew at their internal studio, which is currently developing the anticipated third-person roguelike extraction-shooter known as Project Ethos.
Management Change Comes After Poor Response
Brinkman takes on the role of studio head at the development studio following the departure of previous head the ex-Sledgehammer Games executive, who was reportedly let go due to the game's underwhelming early showing last fall.
Recently, 2K president a key figure informed employees about this decision through an official communication, which emphasized that early feedback sessions had revealed the necessity for a distinct game identity.
Ismailer expressed that the developers is now overhauling the project with a renewed approach, aiming to satisfy player expectations.
Trend of Key Hires
This announcement echoes a comparable action taken by the publisher in the summer, when they recruited an industry veteran from the Diablo team to work on the BioShock development group.
Below is the full text from Ismailer's memo:
Dear Team—
I understand you all just completed your meeting - I trust you’re as thrilled as I am with the positive developments. Last time I sent you all a message, I mentioned the following: “I believe in this group. You all are some of the most motivated and innovative creators we have had the opportunity to work with - and we’re excited for that collaboration to endure.”
Through your commitment and adaptability, especially over the past twelve months, you consistently demonstrate that.
The gamer responses from last fall’s Project ETHOS playtest was enlightening. It affirmed the potential of a roguelike shooter but indicated we still had refinements needed. It uncovered the necessity for a more distinct brand.
The progress is encouraging to see how far you’ve progressed. You accepted the criticism to mind and reimagined the title with a renewed direction - one that’s ready to fulfill its promise to our players.
The trust in Project ETHOS grows every day. To further the outstanding development you’ve made, It is a pleasure to introduce the new hire as the latest Studio Head of the team. Following several months of discussions, Ben starts with us on Monday, October 20.
Ben’s management and background in the competitive gaming genre is vast, having devoted the past decade and a half producing and managing some of the most recognizable franchises in the industry, such as the acclaimed shooter, and lately, the battle royale hit.
Please join me in greeting Ben next week. We are all eager to keep observing the progress of the game in the time to come.
The President
Experience of the New Head
Brinkman presently serves in the role of senior developer and production lead at the renowned studio for their flagship title. He previously worked at major gaming companies in diverse development positions on the Call of Duty series, and, earlier in his career, had assignments at other industry leaders.
Title Details and Vision
Project Ethos was unveiled in October 2024 in conjunction with a public demo. At the time, 31st Union described the title as a "free-to-play, third-person perspective roguelike hero shooter and an thrilling step forward on the category."
"Create your ideal gameplay session—or face defeat—in this engaging over-the-shoulder adventure! Customize your character in real-time to fit your unique tactics," the game's pitch explains. "Face the competition with fresh skills, risks, and tests that change every match. Do you leave securely with your collected items? Or take a risk, put it on the line, and trust your squad can achieve the highest spot? The decision is yours."
Project Ethos has not yet received an announced release date or consoles, but enthusiasts can anticipate additional details as creation progresses.